Methods
Modifier and Type |
Method and Description |
TransformMatrix3 |
mirror(int coord) |
static Matrix |
mirror(Matrix matrix,
int col,
int coord) |
static Matrix |
mirror(Vector3 vector,
int coord) |
TransformMatrix3 |
mirrorX() |
static Matrix |
mirrorX(Matrix matrix,
int col) |
static Matrix |
mirrorX(Vector3 vector) |
TransformMatrix3 |
mirrorY() |
static Matrix |
mirrorY(Matrix matrix,
int col) |
static Matrix |
mirrorY(Vector3 vector) |
TransformMatrix3 |
mirrorZ() |
static Matrix |
mirrorZ(Matrix matrix,
int col) |
static Matrix |
mirrorZ(Vector3 vector) |
TransformMatrix3 |
rotate(int coord,
double theta) |
TransformMatrix3 |
rotate(int coord,
double sinTheta,
double cosTheta) |
static Matrix |
rotate(Vector3 vector,
int coord,
double theta) |
static Matrix |
rotate(Vector3 vector,
int coord,
double sinTheta,
double cosTheta) |
TransformMatrix3 |
rotateX(double theta) |
TransformMatrix3 |
rotateX(double sinTheta,
double cosTheta) |
static Matrix |
rotateX(Matrix matrix,
int col,
double sinTheta,
double cosTheta) |
static Matrix |
rotateX(Vector3 vector,
double theta) |
static Matrix |
rotateX(Vector3 vector,
double sinTheta,
double cosTheta) |
TransformMatrix3 |
rotateY(double theta) |
TransformMatrix3 |
rotateY(double sinTheta,
double cosTheta) |
static Matrix |
rotateY(Matrix matrix,
int col,
double sinTheta,
double cosTheta) |
static Matrix |
rotateY(Vector3 vector,
double theta) |
static Matrix |
rotateY(Vector3 vector,
double sinTheta,
double cosTheta) |
TransformMatrix3 |
rotateZ(double theta) |
TransformMatrix3 |
rotateZ(double sinTheta,
double cosTheta) |
static Matrix |
rotateZ(Matrix matrix,
int col,
double sinTheta,
double cosTheta) |
static Matrix |
rotateZ(Vector3 vector,
double theta) |
static Matrix |
rotateZ(Vector3 vector,
double sinTheta,
double cosTheta) |